Trajectory Properties¶
The system has properties that allow you to create specific paths for particles to follow. These trajectory properties let you to have effects where particles move along routes, making shapes or traveling through set points in space.
TrajectorialVertices¶
- Description: When this table has at least 1
Vector3
inside the table, the particles will attempt to move to the position of theVector3
, when there are multipleVector3
's in the table, the particles will move from the first, to the second, then back to the first, it will loop. - Default:
{}
- Example:
TrajectorialSmoothening¶
- Description: Controls how smooth the particles take corners around the
Vector3
's used inTrajectorialVertices
, higher values will be more aggressive and snappy around corners, smaller values will be more soft and flowy around corners. - Default:
0.1
- Example:
Using trajectorial vertices, you can make particles follow a set path, this can be used for lightning paired with Instability
or shapes.